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7 months ago #T9056
We're working on a mandatory update for Team Fortress 2. The notes for
the update are conspicuous in their absence. We should have the update
ready soon.


is this the reason why the steam network and items were such a mess yesterday? and what's with the mystery "The notes for
the update are conspicuous in their absence"???

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7 months ago #117142
more!

Matchmaking Changes
- The initial load time into a match no longer counts against a player's abandon timer
- Changed the timeout before a missing player is marked as having abandoned a competitive match to be three minutes from the first time a player disconnects from the server, rather than from the moment the match is formed
- Queue times should now be significantly faster when dealing with large numbers of placement and recently-placed players in queue
- Moved the Competitive MMR change notification so it no longer overlaps your rank
- Fixed continuing to receive the prompt to rejoin a match after you have been dropped from said match
- Fixed a case where players would receive a rank change in matches that dissolved due to abandon

General
- Added a stomp animation to Pyro that plays when coming down after blasting off from the Thermal Thruster
- Added HLPugs.tf tournament medals
- Added Gette it Onne! tournament medals
- Added TFCL tournament medals
- Added Copenhagen Games tournament medals
- Fixed Medics having an accelerated Übercharge build-rate when healing full-health Snipers who are using The Razorback
- Fixed being able to capture control points during setup time
- Fixed the Golden Wrench not having an offset when using minimized viewmodels
- Fixed the Private Maggot Muncher hiding the Soldier's hat when equipped
- Fixed the Medic's auto-call feature not including enemy Spies disguised as the Medic's team
- Fixed The Lugermorph not displaying when inspected in the backpack
- Fixed unusual effects on the Brass Bucket rendering in the wrong spot
- Fixed Mann vs. Machine late-join failing for parties of two or more
- Fixed the Short Circuit orb not changing particle color after being deflected
- Fixed the Short Circuit orb not being able to destroy rockets/grenades during the first 0.25 seconds of their lifetime
- Updated models and materials for the Private Maggot Muncher
- Updated the localization files
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